level tools
#1
I was able to add a new set of segments (The roads) to a rollcage 2 level recently, the level was a bit buggy but it worked.
First I made a level with the Ducati level editor, then I converted it to an RC2 level, using the road segments from the ducati level.
Then I tried to fix some texture errors.

I added some zip files below which contains some tools and docs.
I only recommend using these tools if you have experience messing about with files. :)

Making levels this way is pretty odd at the moment, it would probably be better to make better tools before trying to make a good level.
I cant promise the tools will work for all levels, I was pretty suprised when it worked and I only tested the tools on a few types of levels.

I added the mingw/windows version of the idxtool below, I found people found it odd to compile, I hope thats ok.
I hope others can make some discoveries, maybe some better tools could be made in the future.

Enjoy.


Attached Files Image(s)
   

.zip   level_tools.zip (Size: 484.42 KB / Downloads: 105)
.zip   IDXTool.zip (Size: 287.81 KB / Downloads: 114)
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#2
Whoa! You actually made a custom track for Rollcage :O That's insane. I'm new here and sort of new to Rollcage too, sorry for the mega noob question but how do I use the IDXTool exactly? I tried double clicking on it and drag-and-dropping the IMG file or the IDX file to it but it just opens and closes itself.
Thanks
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#3
Welcome.

The IDXTool is run with commands, either using Command Prompt or .bat files.
idxtool x ROLLCAGE.IDX ROLLCAGE.IMG, can be to extract the files from the rollcage.img file.
idxtool c ROLLCAGE.IDX ROLLCAGE.IMG, can be used to compile the files to the rollcage.img file.

The files are a mix of images, textures, levels, models, miscellaneous stuff.
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#4
Wink 
Hey Orgyia, I'm new at doing stuff like this. I've managed to extract both game IMG files using your idxtool but I don't have an old enough os to run the level editor. A colleague of mine managed to extract the game files from the btp and bsp I then extracted textures and sounds from it. Any help would be appreciated
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